![]() If you choose to sue your pirates, you'll get a backlash from your fans, who will be unhappy about you being heavy handed over the situation. Inspired by this thread here with the pirated version of Game Dev Tycoon crippling players development studios due to piracy. You will get some positive feedback from them and also gain some additional fans. Developer Greenheart Games Game Dev Tycoon has an impressively clever anti-piracy measure. Greenheart is reporting 93.6 piracy rate, with only 6.4 of users running a genuine, legitimate version of Game Dev Tycoon. You'll be presented with a brief bit of story about how piracy is rife within the games industry and that many developers are taking gamers to court over it, while others are taking a more relaxed approach to the issue. ![]() Although not the first game to implement such. Tavern Tycoon is still in alpha, and instead of focusing on actually making the game playable (it's currently garbage quality) he devoted his efforts to amateur anti-piracy code that pixelates the screen, making it unplayable. If you choose to warn your pirates, your fans will respond positively to the fact you didn't launch all out war against gamers pirating your game. To combat software piracy in the Windows version of the game, developers implemented an anti-piracy measure that disables Batman's glide ability and causes other bugs, thus preventing a player using a pirated game from progressing beyond a certain point. ![]() When you're prompted to deal with your pirates, you're given two options - warn them or sue them.
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